Associate Product Manager – LiveOps, Economy
Posted 18hrs ago
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Job Description
Associate Product Manager responsible for planning and live event execution in a global remote game development company. Collaborating with product and leadership to create player-first systems.
Responsibilities:
- Partner with Product and leadership to define goals, success criteria, and clear decision records.
- Maintain and evolve rules, restrictions, and balance lists based on team input and data.
- Propose, evaluate, and approve gameplay or systems changes when needed.
- Review economy and content using playtest results and player feedback to meet design targets.
- Define and tune economies against product and market goals, including reward pacing.
- Identify new content or features, translate them into user stories, and prioritize the backlog.
- Prepare materials and secure stakeholder sign-off across Product and Game Design.
- Coordinate player-facing communications with Marketing and Community teams.
- Configure and operate live tools to set up test builds and events across environments.
- Iterate on features and economies through structured testing and data review.
- Manage release readiness, including staging, content lock, and production submissions.
- Track outcomes, document learnings, and feed improvements into future roadmaps.
Requirements:
- 2+ years in product management for games, with experience in LiveOps and hands-on systems or economy design
- Proven track record shipping live events or re-runs and iterating from data and feedback
- Strong game design fundamentals across systems, balance, and progression
- Ability to translate goals into clear specs, user stories, and acceptance criteria
- Experience defining and tuning economies, rewards, and grind vs reward pacing
- Comfortable running structured playtests and turning insights into actionable changes
- Skilled at cross-functional leadership with Design, Engineering, QA, Art, and Marketing
- Excellent written documentation in Confluence or similar and clear async communication
- Fluency with Jira or similar workflows, roadmaps, and backlog prioritization
- Data literacy with spreadsheets and basic SQL or analytics tools to evaluate KPIs
- Experience preparing stakeholder reviews and securing sign-off on scope and changes
- Player-first mindset with strong UX instincts and the ability to reason from player outcomes
- Ability to configure event tooling or similar live-ops pipelines across Dev, Staging, and Prod
- Bonus:
- Experience on a collectible, card, or ban-list driven game or competitive modes
- A/B testing or experimental design experience for balance and economy changes
- Monetization design familiarity and sensitivity to player trust
- Comfort coordinating player-facing comms with Marketing or Community
- Portfolio or samples that show design docs, change logs, and outcome metrics
Benefits:
- **We offer:**
- Strong and enthusiastic team – you will have the opportunity for knowledge sharing, learning, and professional self-development
- Interesting and challenging tasks – solve diverse and challenging issues, communicate with people within the company as well as with our partners;
- Convenient working conditions – remote work, the opportunity to build your own working day with flexible working hours
- А chance to work in a highly professional and dynamic team working with a wide range of International Game Production projects, attractive remuneration package, and opportunities to develop professionally.




















