Lead Designer
Posted 1ds ago
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Job Description
Lead game design across Side’s global co-development projects for major game developers and publishers. Shaping gameplay, systems, levels, and player experiences while mentoring designers and guiding client partnerships.
Responsibilities:
- Lead the design vision and execution across co-development projects as the primary design partner for internal teams and client stakeholders
- Drive gameplay, systems, level, and technical design initiatives from concept through delivery
- Collaborate with engineering, art, production, and QA teams to create engaging, high-quality player experiences
- Provide creative leadership, mentorship, and feedback to designers across multiple disciplines
- Prototype, validate, and iterate on gameplay features, progression systems, level layouts, and player engagement mechanics
- Review and improve gameplay flow, combat encounters, boss experiences, and overall game balance, especially for FPS and action-oriented experiences
- Identify design risks early, solve complex production challenges, and maintain design quality throughout development
Requirements:
- Proven experience as a Lead Designer, Principal Designer, or Design Director on shipped commercial titles
- Deep expertise with Unreal Engine
- Strong understanding of gameplay, systems, and level design
- Experience leading cross-functional teams
- Experience working directly with clients or external development partners
- Strong FPS design experience
- Track record of improving gameplay flow, combat encounters, progression, and player engagement
- Excellent communication, stakeholder management, and mentoring skills
- Nice to have: experience developing immersive VR experiences for Meta Quest
- Nice to have: confident client-facing communication and stakeholder relationship management
Benefits:
- Competitive Salary
- Dynamic, multicultural and fun environment
- Working for the world's leading provider of game services
- Regular progression opportunities



















