Remote Jobs at People Can Fly Studio
Find your next remote opportunity · 3 Open Positions

People Can Fly is a global video game development company operating in Poland, the UK and North America.
We are one of the leading Unreal Engine studios in the industry.
Established in 2002, PCF made its mark on the shooter genre.
The studio is known for titles such as Bulletstorm: Full Clip (launched on April 7, 2017), Gears of War: Judgment (published in 2013) and Bulletstorm (an original, Unreal Engine 3-powered onslaught of ‘kill with skill’ gameplay and blockbuster moments published in 2011) and award-winning Painkiller (launched in 2004).
People Can Fly's new RPG shooter Outriders is available now on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, PC, Google Stadia and Nvidia GeForce Now.
People Can Fly studio is currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we're growing in the self-publishing model.
We also have one project in the concept phase – Red; as well as two projects in VR technology – Green Hell VR and Thunder - a new project based on one of the IPs from the Group’s portfolio.
SPREAD YOUR WINGS IN THE GAMEDEV INDUSTRY WITH PEOPLE CAN FLY.

Senior AI Programmer
Senior AI Programmer developing and implementing AI features for video games at People Can Fly. Responsible for collaborating with design teams and optimizing various AI-related frameworks.

Senior AI Programmer
Senior AI Programmer creating and optimizing AI game features for AAA games at People Can Fly, collaborating with a creative team globally.

Combat Game Designer – Combat Game Designer
Combat Game Designer creating, prototyping, and implementing gameplay elements for AAA game studio. Collaborating across disciplines in a creative environment with opportunities for professional development.
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