Remote Game Engineer Jobs in Canada

Find remote game engineer jobs in Canada. Browse flexible work-from-home game engineer positions from companies hiring in Canada. Start your remote career today.

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Looking for Game Engineer roles outside of Canada? Click โŒClear Results to explore jobs across all locations and categories!
Kano logo
60d

Unity Developer โ€“ Client Side

Mid-to-high intermediate Unity Game Developer for Kano's Idle games team. Ensuring performant and scalable game integration with modern mobile services.

๐Ÿ‡จ๐Ÿ‡ฆ Canada
Full-time
CA$85,000 - CA$95,000 per year
Mid Level
Senior
๐ŸŽฎ Game Engineer
AndroidFirebaseiOSUnity
High Voltage Software logo
62d

Gameplay Programmer, Unreal Engine

Unreal Engine Gameplay Programmer leveraging Unreal Engine and C++ to develop robust gameplay systems for AAA games. Collaborating with artists, designers, and programmers to create engaging gameplay experiences.

Unreal Engine
Guru Studio logo
77d

Unreal 3D FX Artist

Unreal 3D FX Artist enhancing animated television shots at Guru Studio. Collaborating on effects using Houdini and maintaining high-quality animation standards.

๐Ÿ‡จ๐Ÿ‡ฆ Canada
Contractor
CA$1,500 - CA$1,800 per week
Mid Level
Senior
๐ŸŽฎ Game Engineer
Amazon RedshiftUnreal Engine
Guru Studio logo
77d

Unreal Lighting Artist

Unreal Lighting Artist responsible for creating lighting for animated shorts at Guru Studio. Collaborating with technical staff and Lighting Supervisor to generate well-lit shots and solve rendering issues.

๐Ÿ‡จ๐Ÿ‡ฆ Canada
Contractor
CA$1,500 - CA$1,800 per week
Junior
Mid Level
๐ŸŽฎ Game Engineer
Unreal Engine
Kano logo
95d

Game Developer

Senior Developer at Kano creating scalable social and mobile gaming experiences. Ensuring performance and stability for millions of players worldwide.

๐Ÿ‡จ๐Ÿ‡ฆ Canada
Full-time
CA$100,000 - CA$120,000 per year
Mid Level
Senior
๐ŸŽฎ Game Engineer
JavaScriptMongoDBMySQLPHP
Squeeze Animation Studios logo
102d

Animateur, Gameplay

Gameplay Animator crafting character animations with a focus on gameplay mechanics and clarity. Leading animation quality at Squeeze Studio in a remote setting.