Remote Jobs at Space Inch
Our story: 4 unlikely characters and a fun idea🎮 Space Inch was started by an architect (the building kind), a criminal lawyer, a rock guitarist, and a non-profit exec. We weren’t gamers but we had an idea for a game and a desire to try something out of the ordinary. 🚀 We launched our first original game in 2013. Not long after we quit our day jobs. In the next 5 years, we produced 15 games, 40M installs, and one game was the most downloaded in the US for a month. 🤝 Now, we partner with a small number of corporate clients with whom we have deep, lasting relationships. What makes us different? 🥇 Our engineers determine our expertise, stack, and what we learn next. They define what we mean by “high quality.”💪 Each engineer helps us decide who we are and what our commitments will be.🏆 We only accept projects when the code base is part of our expertise. We don’t take on work if we are not going to perform extremely well.
Recently Posted Jobs

Senior Android Engineer
Space Inch
Senior Android Engineer for building impactful mobile applications in the healthcare sector. Focused on Kotlin and collaborating with cross-functional teams to ensure quality delivery.

Senior iOS Engineer
Space Inch
Experienced iOS Engineer building healthcare mobile applications with fintech features. Contributing to architecture, coding, and cross-functional collaboration in a remote-first environment.

Senior iOS Engineer
Space Inch
Experienced iOS Engineer with expertise in Swift needed to build a mobile app for healthcare organizations. Join a remote-first team impacting millions of users with fintech capabilities.

Senior QA Automation Engineer
Space Inch
Senior QA Automation Engineer designing and implementing automated testing frameworks at Space Inch. Collaborates with teams and mentors engineers in a remote-first environment.