Principal UI Artist
Posted 2hrs ago
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Job Description
Principal UI Artist at Bad Robot Games creating AAA quality UI art assets and collaborating with diverse teams. Help define an intuitive UI that enhances the player experience.
Responsibilities:
- Help define a minimal, intuitive, and visually compelling UI that supports overall game design goals
- Create AAA quality UI art assets, including icons, fonts, animations, and motion graphics from concept to completion using Photoshop, Figma, and After Effects for concepting to implementation in Unreal.
- Design UI elements for menus, HUD and in-world interfaces
- Research visual trends and player-facing UI across games to help define actionable steps in pursuing a great experience for players
- Coordinate and collaborate with UX Designers, Technical UI Designers and UI Engineers to achieve the desired quality in an asynchronous, remote development environment
Requirements:
- 8+ years of experience in AAA game development, with a focus on UI art and shipped titles on PlayStation & PC
- Proficient in Unreal Engine 5
- Expert proficiency in Photoshop, Figma, and After Effects as your primary tools
- Strong command of iconography, layout, typography, and visual design principles and how they support and enhance game design
- Ability to create and deliver polished UI animations using the animation timeline in Unreal.
- Excellent communication skills with the ability to articulate design rationale and influence decisions across disciplines.
- All of our roles require up to 10% air travel. Examples include Studio/Team Offsites, Team/Studio Events, etc.
Benefits:
- Find out more about our benefits and team on our careers page!
















