Senior AI Designer

Posted 2hrs ago

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Job Description

Senior AI Designer creating combat systems, characters, and encounters for People Can Fly’s AAA action games. Prototyping and shipping Unreal Engine 5 gameplay features.

Responsibilities:

  • Create, pitch, and prototype gameplay ideas for core combat and moment-to-moment mechanics and systems
  • Design combat characters, including their feel, behavior, abilities, and encounters in various settings
  • Implement combatant characters with animations and behavior using state machines, behavior trees, visual effects, sound effects, and other systems
  • Create combat encounters with arena layouts and pacing using level design tools and scripting systems
  • Create design documents, content briefs, system outlines, and other information-sharing materials
  • Own produced functions from conceptual and paper design through prototyping, scripting, iteration, debugging, optimization, and delivery
  • Conduct playtest sessions for level designers, artists, animators, and programmers to discuss and improve prototypes
  • Collaborate with multiple disciplines and ensure the correct partners are involved and informed throughout development
  • Stay current on industry trends, new game genres, design methods, techniques, and audio-visual excellence
  • Share knowledge and mentor less experienced peers
  • Occasionally support the Lead in recruitment projects with HR collaboration

Requirements:

  • Candidates must be from the game industry and based in Europe
  • At least 6+ years of experience in the production of games for consoles and PC
  • 4+ years of experience shipping AAA TPP / shooters / cover shooters titles in combat or systems design roles
  • At least 1 shipped title in a senior role, with a history of successful features
  • Excellent knowledge of Unreal Engine 5
  • Working proficiency with Unreal Engine Editor
  • Ability to communicate and align design vision with internal partners and the target audience
  • Ability to conceptualize, pitch, and implement game systems and features using various tools, technology, and visual language
  • Solid understanding of creative and game development processes
  • Extensive experience with online action games
  • Strong verbal and written communication skills in English
  • Open-minded team player attitude
  • Strong work ethic and self-motivated
  • Passionate about playing and making video games
  • Familiarity with scripting languages and a strong foundation in math (nice to have)
  • Deep understanding of systems design, player psychology, and emerging industry trends (nice to have)
  • Experience with versatile game development tools such as Unity and Unreal (nice to have)
  • Experience with Atlassian software, including JIRA and Confluence (nice to have)

Benefits:

  • UK Private medical healthcare (Vitality) and BUPA dental insurance for PCF's employees and their families
  • Gympass for employees and family members
  • Online Polish and English language classes
  • Access to the pension scheme
  • Flexible working hours
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents
  • Personal development opportunities
  • Ability to work in a global environment
  • Work in a creative team with people full of passion for what they do
  • Poland private medical healthcare including dental treatment for PCF members and their families (Signal Iduna)
  • MultiSport card for you and your family members or friends
  • Free library with a wide range of games and books with unlimited access
  • In-company Polish and English language classes
  • Fresh fruit, snacks, and beverages for everyone in the office