3D Artist - Unity

Posted 101ds ago

Employment Information

Education
Salary
Experience
Job Type

Report this job

Job expired or something wrong with this job?

Job Description

3D Artist developing high-quality assets for Unity projects at Happy Lemon Games. Collaborating on environments, props, lighting, and shaders for engaging gameplay.

Responsibilities:

  • Model, texture, and optimize 3D assets for real-time Unity projects
  • Create high-quality props, environments, and scenes with strong composition
  • Configure materials, lighting, shaders, and VFX directly inside Unity
  • Ensure assets meet performance standards and are game-ready
  • Collaborate closely with designers and developers to achieve visual goals
  • Maintain art libraries and naming conventions for efficient pipelines

Requirements:

  • Proven 3D modeling and texturing skills (portfolio required)
  • Proficiency in Blender/Maya/3ds Max, Substance Painter/Designer, Photoshop
  • Hands-on Unity experience: materials, lighting, and optimization
  • Understanding of topology, UVs, and PBR texturing
  • Good eye for form, color, and atmosphere
  • Reliable, communicative, and self-organized in a remote setup
  • Nice to Have: Experience with ZBrush, trim sheets, or foliage workflows
  • Interest in VFX, shaders, or animation

Benefits:

  • Work globally – Be part of a diverse, international team.
  • Creative ownership – You’ll directly shape how our games look and feel.
  • Room to grow – Learn new skills (VFX, shaders, animation) while contributing your strengths.
  • Impact – See your work come alive in titles played by millions of people