3D Artist, Digital Assets

Posted 9hrs ago

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Job Description

Stylized 3D Artist creating low-poly, voxel, and material-driven assets for Gramian Consultancy’s AI-focused project. Refining models, textures, lighting, shading, and rendering from creative briefs.

Responsibilities:

  • Create stylized 3D models and digital assets based on briefs and references
  • Produce assets in low-poly, voxel, handcrafted, and material-driven styles
  • Build and refine clay, fabric, paper, and textile-like textures
  • Apply topology, UV mapping, lighting, shading, and rendering fundamentals
  • Create consistent asset variations while maintaining the required visual style
  • Optimize assets for production use and efficient delivery
  • Document workflows and implementation steps where needed
  • Revise work based on feedback and project quality standards

Requirements:

  • Strong portfolio showing stylized 3D artwork and material exploration
  • Proficiency in at least one of: Blender, ZBrush, 3ds Max, Cinema 4D, Adobe Creative Suite, or After Effects
  • Ability to create 3D assets with solid modeling, texturing, lighting, and rendering quality
  • Understanding of topology, UV mapping, shading, and asset optimization
  • Familiarity with stylized or NPR workflows
  • Ability to work from creative briefs and visual references
  • Availability to complete project tasks consistently over the 12-week engagement
  • No professional experience required; freshers and emerging artists are welcome

Benefits:

  • Paid per completed task
  • Approximately $7/hour estimated earning potential