3D Artist, Digital Assets
Posted 9hrs ago
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Job Description
Stylized 3D Artist creating low-poly, voxel, and material-driven assets for Gramian Consultancy’s AI-focused project. Refining models, textures, lighting, shading, and rendering from creative briefs.
Responsibilities:
- Create stylized 3D models and digital assets based on briefs and references
- Produce assets in low-poly, voxel, handcrafted, and material-driven styles
- Build and refine clay, fabric, paper, and textile-like textures
- Apply topology, UV mapping, lighting, shading, and rendering fundamentals
- Create consistent asset variations while maintaining the required visual style
- Optimize assets for production use and efficient delivery
- Document workflows and implementation steps where needed
- Revise work based on feedback and project quality standards
Requirements:
- Strong portfolio showing stylized 3D artwork and material exploration
- Proficiency in at least one of: Blender, ZBrush, 3ds Max, Cinema 4D, Adobe Creative Suite, or After Effects
- Ability to create 3D assets with solid modeling, texturing, lighting, and rendering quality
- Understanding of topology, UV mapping, shading, and asset optimization
- Familiarity with stylized or NPR workflows
- Ability to work from creative briefs and visual references
- Availability to complete project tasks consistently over the 12-week engagement
- No professional experience required; freshers and emerging artists are welcome
Benefits:
- Paid per completed task
- Approximately $7/hour estimated earning potential


















