Game Modification Engineer, C++
Posted 1hrs ago
Employment Information
Report this job
Job expired or something wrong with this job?
Job Description
Game Modification Engineer creating and implementing game modifications for various PC titles. Working on Unreal/Unity Engine-based games to enhance player experience.
Responsibilities:
- Design and implement game modifications using our SDK framework
- Analyze game mechanics and systems to identify modification opportunities
- Create hooks into game functions
- Modify game object properties and game state
- Develop solutions for desired gaming features (e.g., resource modification, character manipulation)
- Investigate, troubleshoot, and fix bugs in existing and in-development modifications
- Test and validate modifications across different game versions
- Document modification techniques and implementation patterns
Requirements:
- Proficiency in C++ programming
- Analytical mindset and problem-solving abilities
- Creative approach to mod design with a genuine interest in how players experience and reshape games
- Ability to generate a high volume of creative mod ideas quickly, including under tight deadlines
- Ability to learn and adapt to new technical frameworks
- Experience with Unreal Engine and/or Unity or exposure to other engines used across AAA, AA, and indie titles
- Experience developing game trainers or modification tools
- Background in game development or modding communities
- Familiarity with game engine architectures and event systems
- Reverse engineering experience (disassembly, debugging tools, static/dynamic analysis, etc.)
Benefits:
- Health insurance
- Retirement plans
- Paid time off
- Flexible work arrangements
- Professional development


















