Senior Windows C++ Engineer

Posted 9hrs ago

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Job Description

Senior Windows C++ Engineer managing software infrastructure for gaming tools. Building native infrastructure and ensuring successful application integration for 40M+ players.

Responsibilities:

  • Build and own native infrastructure.
  • Own substantial parts of Wand’s Windows native stack and move fluidly across the breadth of it.
  • Make the architectural calls that compound.
  • Design SDK and plugin surfaces that other people actually want to build against.
  • Treat the application teams as your customers.
  • Write the docs, examples, and small tools that turn “ask the native team” into “look it up.”
  • Provide substantive and thoughtful code reviews.
  • Mentor mid-level engineers through the parts of Windows that aren’t on Stack Overflow.
  • Contribute to roadmap decisions with an eye on outcomes.

Requirements:

  • 7+ years of professional C++ development, with a meaningful chunk spent on tools, engines, or platform-style systems where your users were other engineers, designers, or content authors.
  • Deep Windows native experience: Win32/64 APIs, DLL lifecycles, hooking, IPC, process and thread management.
  • Confident with concurrent programming.
  • Plugin or extensibility experience.
  • Outcome-oriented and low-ego.
  • Strong written and verbal communication.

Benefits:

  • Competitive compensation and equity package.
  • Fully remote work arrangement.
  • The chance to do unusually deep native work for an audience of 40M+ players who will actually feel the difference.
  • A team of people who genuinely love games, move incredibly fast, and care deeply about what they build.