Remote 3D Artist Jobs in United States
Find remote 3d artist jobs in United States. Browse flexible work-from-home 3d artist positions from companies hiring in United States. Start your remote career today.

Motion Designer
Motion Designer at ACQ Media responsible for animation and motion graphics across digital content. Collaborate on high-performance media aiming to deepen brand influence and create business impact.

3D Modeling Associate
3D Modeling Associate creating accurate, optimized 3D models for building systems and equipment. Collaborating with experienced modelers and engineers to develop technical skills in BIM and mechanical systems design.

Environment Artist β Course Team
Environment Artist creating visually striking golf courses for GOLF+ platform. Responsibilities include asset creation, terrain sculpting and collaborating with technical artists.

Senior Motion Graphics Artist
Senior Motion Graphics Artist responsible for transforming complex concepts into compelling narratives through video content creation. Collaborating with creative teams while adhering to brand guidelines in a remote setting.

Motion Designer
Freelance Motion Designer at HUSH, collaborating with teams to produce design projects for global companies. Seeking a creative mind with strong skills in 2D & 3D design, and animation.
3D Artist β Minecraft Project
3D Artist for Minecraft project creating models and animations. Collaborating with a motivated team on innovative game features.

Video Editor & Motion Designer Intern
Video Editing & Motion Design Intern for Axcav, a US-based video agency. Work remotely on projects for YouTube, TikTok, and Instagram with global reach.

Video Editor / Motion Graphics Artist
Video Editor / Motion Graphics Artist creating compelling video content for Democratic campaigns. Handling entire post-production process to deliver ad-length videos on tight timelines.

Senior 3D Environment Artist
Senior Environment Artist at thatgamecompany collaborating with a 3D Art team to create landscapes and environments for an unannounced game. Combining artistic vision with technical skills to enhance gameplay.

Contract Blockbuster Animator
Contract Animator creating Minecraft Shorts and Intros for CatFace's YouTube channel. Collaborating with Marketing and Production teams to deliver engaging content.

Character Artist
Junior Character Artist at Liquid Development creating game-ready characters for top titles remotely. Collaborate on visual direction with experienced teams in the gaming industry.

Senior UX Motion Designer
Senior UX Motion Designer creating elegant motion and intuitive interfaces for Insight Timer's user experience. Leading prototyping efforts and collaborating across design and product teams.

3D Designer, 3D Visualizer, 3D Interior Designer, 3D Rendering Artist, Industrial Designer
Senior Designer at Sunco creating 3D visualizations and graphic design assets for marketing projects. Collaborating with teams to deliver high-quality visual narratives while maintaining brand standards.

Senior 3D Artist
Senior 3D Artist creating, rigging, and animating game art assets for Owlchemy. Collaborating with teams to ensure art meets project standards.
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Senior Character Artist
Senior Character Artist at Day[9]βs unannounced game studio creating a next-generation multiplayer strategy game for PC. Collaborating with cross-functional teams to deliver stunning in-game characters.

Senior Narrative Technical Animator
Senior Narrative Technical Animator creating AAA title animation systems and collaborating with various departments for highest quality results. Joining a diverse and passionate team at That's No Moon Entertainment.

Senior 3D Character Artist
Senior Character Artist II creating stunning 3D characters for a new video game IP. Collaborating closely with art directors and various teams to achieve the artistic vision.

Motion Designer, Editor
Motion Designer/Editor creating compelling video content for top brands. Collaborate with creative teams to enhance storytelling through advanced animation and editing skills.

3D Environment Artist, Sky
3D Environment Artist responsible for creating immersive landscapes and models for Sky: Children of the Light. Collaborate closely with design and art teams to enhance the game's narrative elements.

Lead Technical Artist
Lead Technical Artist at ILM developing complex shaders and materials for AR/VR experiences. Collaborating with engineers and optimizing visual fidelity across diverse projects.