3D Animator
Posted 101ds ago
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Job Description
3D Animator collaborating on diverse animation tasks for high-fidelity character performances and narrative cinematics. Helping to bring characters and worlds to life within a creative community.
Responsibilities:
- Collaborate on a diverse range of animation tasks, including keyframe, motion capture, in-game, or cinematic sequence work.
- Work alongside Animation Directors and Leads to maintain artistic consistency and project vision.
- Participate in the creative life of the studio through dailies, reviews, and department meetings.
- Translate feedback into high-quality movement that enhances the overall storytelling and player experience.
- Communicate with production teams to ensure creative and technical milestones are met.
Requirements:
- A strong grasp of animation principles, anatomy, and the ability to convey emotion through movement.
- Proficient experience in Autodesk Maya.
- A dedication to using research and reference to create grounded, believable performances.
- A professional demeanor and the ability to communicate effectively within a team environment.
- A willingness to learn new workflows and problem-solve creative challenges.
- Bonus Points
- Working understanding of Unreal Engine.
- Experience working with or cleaning up MoCap data.
- A passion for creature animation or nuanced facial performance.
- Experience animating for gameplay mechanics, including an understanding of state machines, transitions, and player feel.















