Environment Artist – 8-month contract

Posted 18hrs ago

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Job Description

Environment Artist developing immersive content for a Third Person Action Shooter in a game studio. Working on environment and level art using Unreal Engine 5 with flexible arrangements.

Responsibilities:

  • Create and develop convincing environment and level art using Unreal Engine 5
  • Work with the Creative Leads to author immersive content for a Third Person Shooter
  • Problem-solve and support tools and tech development to achieve visual and performance targets in engine
  • Monitor deliverable progress, manage assigned scope and requested changes, and follow through on commitments
  • Ensure assets meet technical requirements for Unreal Engine 5
  • Work independently with minimal supervision, while collaborating effectively within the team and taking ownership of problems
  • Document tools and production pipelines in a clear and understandable way

Requirements:

  • 3+ years of proven gameplay development experience
  • Demonstrated ability to work on multidisciplinary project teams and adapt to changing priorities throughout the product life cycle
  • Excellent communication and presentation skills
  • Experience with Unreal Engine 5
  • Demonstrated experience with Substance, Fab/Megascans, and other environment art tools

Benefits:

  • Flexible work arrangements