Environment Artist – 8-month contract
Posted 18hrs ago
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Job Description
Environment Artist developing immersive content for a Third Person Action Shooter in a game studio. Working on environment and level art using Unreal Engine 5 with flexible arrangements.
Responsibilities:
- Create and develop convincing environment and level art using Unreal Engine 5
- Work with the Creative Leads to author immersive content for a Third Person Shooter
- Problem-solve and support tools and tech development to achieve visual and performance targets in engine
- Monitor deliverable progress, manage assigned scope and requested changes, and follow through on commitments
- Ensure assets meet technical requirements for Unreal Engine 5
- Work independently with minimal supervision, while collaborating effectively within the team and taking ownership of problems
- Document tools and production pipelines in a clear and understandable way
Requirements:
- 3+ years of proven gameplay development experience
- Demonstrated ability to work on multidisciplinary project teams and adapt to changing priorities throughout the product life cycle
- Excellent communication and presentation skills
- Experience with Unreal Engine 5
- Demonstrated experience with Substance, Fab/Megascans, and other environment art tools
Benefits:
- Flexible work arrangements




















