Producer

Posted 14hrs ago

Employment Information

Education
Salary
Experience
Job Type

Report this job

Job expired or something wrong with this job?

Job Description

Producer leading cross-discipline teams and coordinating budgets, schedules, risks, and stakeholders. Supporting Pipeworks Studios’ game projects from concept through release and live operations.

Responsibilities:

  • Lead cross-discipline teams on one or more projects
  • Act as the central point of contact between clients, studio leadership, project team, and stakeholders
  • Coordinate development to deliver projects on time, on budget, and at or above quality expectations
  • Manage development tasks and objectives from concept through release and/or live operations
  • Act as primary point of contact for customer stakeholders
  • Identify and manage project success goals
  • Collaborate with studio leadership and finance to align strategic goals and tactical measures
  • Procure project-related software, equipment, and external development resources
  • Plan, negotiate, and manage outsourcing contracts
  • Estimate, budget, plan, prioritize, and schedule software project tasks
  • Track resource allocation, expenditures, schedules, budgets, and contractual commitments
  • Provide project financial tracking and reporting
  • Identify risks and issues, develop mitigation plans, and drive risk action plan results
  • Improve project development pipelines and workflows
  • Provide regular project status and financial reports to studio leadership
  • Communicate project vision, goals, and objectives to teams and stakeholders
  • Facilitate internal and external resource communication and coordination
  • Work with project teams and QA to manage bug assignment, prioritization, and resolution
  • Complete project retrospectives/post mortems
  • Provide project demos and interviews as needed
  • Contribute to department processes and best practices

Requirements:

  • Exceptional project management practices and software expertise
  • Demonstrated financial and business acumen
  • Proactive and collaborative communication skills
  • Motivated by careful, objective, and detail-oriented work
  • Ability to work as part of a team
  • Amateur or professional experience with Unity, Unreal, or another game engine
  • Strong interest in the game industry and desire to create high-quality interactive experiences with an eye toward successful product launch
  • Strong experience with task-tracking and project management software
  • Previous video game development experience, including shipping at least one title (nice to have)
  • Experience in a Live Operations environment in a Production role (nice to have)
  • PMI PMP Certification (nice to have)

Benefits:

  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 18-20 Paid Company Holidays
  • Relocation
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties
  • Choice of work location: remote, in office, or hybrid