Senior Applied Research Scientist – Computational Geometry, Meshing

Posted 5ds ago

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Job Description

NVIDIA applied researcher developing computational geometry, meshing, and discretization algorithms. Advancing GPU-based CAD-to-simulation workflows across engineering, semiconductor, and scientific computing.

Responsibilities:

  • Build algorithms for computational geometry, computer-aided engineering and design interoperability, mesh generation, mesh adaptation, spatial data structures, and curved discretization
  • Investigate differentiable geometry, AI-native geometry processing, learning-based meshing and discretization, and design-to-simulation workflows
  • Explore solver- and hardware-aware geometry and discretization methods optimizing mesh quality, numerical accuracy, robustness, and simulation efficiency
  • Define benchmarks for mesh quality, geometry conversion, discretization accuracy, robustness, downstream solver impact, and end-to-end simulation performance
  • Collaborate with teams across Omniverse, OpenUSD, Warp, solver engineering, NVIDIA Research, universities, and industrial partners

Requirements:

  • PhD or equivalent experience in computer science, computational geometry, scientific computing, graphics, applied mathematics, computational mechanics, engineering, or a related field
  • 5+ years of experience
  • 5+ years of proven experience working in computational engineering, with background in computational geometry, geometry processing, mesh generation, adaptive discretization, CAD and CAE algorithms, or simulation-ready representations
  • C++ and Python skills
  • Experience building algorithms for sophisticated geometry
  • Understanding of boundary representations, topology, mesh quality, discretization error, numerical robustness, and solver requirements
  • Experience supported by research, software, or industrial impact
  • Experience with CAD kernels or formats such as Parasolid, ACIS, Open Cascade, CATIA, NX, Creo, SOLIDWORKS, STEP, IGES, B-Rep, NURBS, or spline-based representations
  • Experience with tetrahedral, hexahedral, polyhedral, anisotropic, adaptive, boundary-layer, curved, or high-order mesh generation
  • Experience in isogeometric analysis, remeshing, meshless methods, topology optimization, shape optimization, differentiable geometry, or AI-native mesh generation
  • Experience with geometry repair, feature or simulation-intent recognition, parameterization, persistent correspondence, learning-based geometry representations, GPU spatial algorithms, or solver-aware adaptation

Benefits:

  • Equity
  • Benefits
  • Equal opportunity employer
  • Inclusive work environment