Freelance 3D Asset Artist, Props & Environments
Employment Information
Report this job
Job expired or something wrong with this job?
Job Description
Freelance 3D Asset Artist creating high-quality props and environments for animated productions at Glitch Productions. Utilize software like Maya and Unreal for developing stylized assets.
Responsibilities:
- Create high-quality 3D props and environment assets from concept art
- Model assets using Maya or Blender
- Produce clean, production-ready topology and UV for rigging
- Revise assets based on feedback
Requirements:
- Experience with Maya or Blender
- Proficient in Unreal Engine, Substance Painter, Zbrush or other 3D software
- Excellent eye for high quality 3D artwork
- Strong time management skills
- Ability to work as a team player
- Ability to take direction and work toward very specific objectives
Benefits:
- Remote Contracted to Full Time
- Freelance work arrangement.

Glitch Productions
Australian animation/youtube studio hybrid making high quality animated shows viewed by over 80 million people monthly.
Similar Jobs

Freelance Environment Artist
Freelance Environment Artist at Glitch Productions creating stylised environments for animated productions. Collaborating with a passionate team to design immersive worlds using Unreal Engine.

Freelance 3D Character Modeller
Freelance 3D Character Modeller at Glitch Productions creating stylised 3D characters for animated shows. Collaborating to build production-ready assets optimised for rigging and animation.

Character Rigging, Tools Artist
Character Rigging & Tools Artist responsible for creating high-quality character rigs and animation systems. Collaborating with studio leadership and artists at Torn Banner Studios to enhance character animation quality.

3D Designer
3D Designer responsible for creating visual content for Amazon listings and storytelling at Priority Chef. Collaborating with senior manager and utilizing AI tools for design production.

3D Designer, 3D Visualizer, 3D Interior Designer, 3D Rendering Artist, Industrial Designer
Senior Designer at Sunco Lighting creating graphic design assets and 3D renderings. Collaborating with marketing and product teams to shape visual narratives for various campaigns.

Senior Animator, Unannounced Super Fun Video Game
Senior Animator creating expressive character performances and gameplay animations for a PvE co-op action game at Second Dinner. Fully remote role requiring independent problem solving and clear communication.

Senior Cinematic Animator
Senior Cinematic Animator responsible for high-quality in-game cinematics for PlayStation. Collaborating with teams to enhance visual storytelling through animation.

Senior Cinematic Animator
Senior Cinematic Animator creating high-quality in-game cinematics that meet visual and performance standards at Insomniac Games. Driving the cinematic process from script interpretation to final implementation in the game engine.

Motion Graphics Artist
Motion Graphics Artist at Daktronics creating 2D and 3D content for LED displays. Collaborating with teams to enhance live sports and public spaces.

Staff Technical Animator
Staff Technical Animator at teamLFG creating animations for games with collaborative design and engineering teams. Focused on high-quality, performant animation in real-time environments.

Junior Motion Designer
Junior Motion Designer creating high-quality advertising creatives for digital platforms at StellarTech. Join the Creative Production Department and shape impactful work in the EdTech industry.

Senior Environment Artist
Senior Environment Artist creating highly detailed environment assets for FPS game at VOID Interactive. Collaborating cross-functionally to deliver immersive gaming experiences in a remote-first environment.

Multimedia, Motion Designer
Multimedia/Motion Designer creating engaging video and animation content for Total Rewards programs. Collaborating with teams to transform complex topics into easy-to-understand visuals.

Environment Artist
Environment Artist creating immersive 3D environments for co-op horror game. Focused on procedural and modular environments to enhance player immersion.

Senior Video Editor / Motion Graphics Artist
Sr. Video Editor / Motion Graphics Artist creating engaging ad-length content for Democratic campaigns until November 2026. Responsible for all stages of production from design to sound.

Motion Designer, Localization
Video Editor with strong motion design skills for the #1 AI-powered health coaching app. Adapting video content for global marketing teams while collaborating on localization strategies.

Senior Character Animator
Character Animator creating high-quality animations for live-action film and television productions. Collaborating with the Animation team to deliver compelling performances in a remote setting.

Motion Designer – R&D, Freelance
Motion Designer creating 10+ video creatives daily for Meta within the Promova ecosystem. Collaborating in an AI-driven environment, focusing on video design and creative strategy.

Technical Artist – Gaming
Technical Artist role at Homa, collaborating with teams to ensure technical excellence and visual quality in games. Focused on transforming visual concepts into optimized experiences using Unity.

Environment Artist – 8-month contract
Environment Artist developing immersive content for a Third Person Action Shooter in a game studio. Working on environment and level art using Unreal Engine 5 with flexible arrangements.