Freelance Environment Artist

Posted 4hrs ago

Employment Information

Education
Salary
Experience
Job Type

Report this job

Job expired or something wrong with this job?

Job Description

Freelance Environment Artist at Glitch Productions creating stylised environments for animated productions. Collaborating with a passionate team to design immersive worlds using Unreal Engine.

Responsibilities:

  • Create large scale modular sets or smaller scale intricate environment sets.
  • Model environments efficiently for use in Unreal Engine.
  • Texture environment assets to production quality.
  • Build scenes using Unreal Engine based on director callsheets and guidelines.
  • Collaborate with the art team to achieve the desired visual style.
  • Optimise existing assets for performance and quality.
  • Conform to a structured animation style pipeline and naming conventions.
  • Deliver organised production-ready files.

Requirements:

  • Strong experience creating procedural and modular 3D environment assets for use in Unreal Engine.
  • Ability to model custom, detailed environment assets and smaller-scale set pieces to a high production standard.
  • Strong environment texturing skills, with experience using Substance Painter or similar texturing software.
  • Proficiency in Unreal Engine 5 for environment creation, scene assembly and asset integration.
  • Proficiency in Maya or Blender.
  • Strong understanding of topology, UV mapping and optimisation for real-time environments.
  • Ability to interpret concept art and create high-quality, production-ready environment assets.
  • Ability to work collaboratively and respond to creative and technical feedback.

Benefits:

  • Creative input and collaboration in projects