Graphic Designer, R&D, Freelance
Posted 4hrs ago
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Job Description
Graphic Designer scaling creative outputs for AI-driven language education at Promova. Producing 30+ static creatives daily while collaborating in an AI-first environment.
Responsibilities:
- Produce 30+ static creatives daily for Meta, including iterations and format tests.
- Independently source references and build a library of layouts that perform.
- Create variations of top-performing creatives — new visuals, new copy, fresh angles — without additional briefing.
- Track the performance of your creatives and suggest design-led improvements.
- Research and test new AI tools for static production to work faster and smarter.
- Build production automations to make the workflow more efficient.
- Create visuals for longreads and advertorials.
- Support funnel design as needed.
Requirements:
- 1+ years of experience as a Graphic Designer or in similar roles.
- Proficient in any visual editor that gets the job done — what matters is the result, not the tool.
- Hands-on experience with AI tools for static content generation and an understanding of which tool works best for which format.
- Strong understanding of what makes a Meta ad creative work — formats, technical specs, and the creative logic behind what converts.
- You think in variations, not single solutions. A brief is a starting point, not a final destination.
Benefits:
- Real autonomy: you propose ideas, choose formats, run tests, and see the impact directly in the numbers.
- Graphic design is not a support function here — it's a growth driver.
- AI-first environment: AI is at the core of how we create.


















