Narrative Designer

Posted 47ds ago

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Job Description

Narrative Designer at Smoking Gun Interactive creating interactive narrative content for AAA games. Collaborating with cross-functional teams to enhance storytelling and player agency in game design.

Responsibilities:

  • Collaborate with a Lead Designer and Creative Director to deliver on the creative vision for the project;
  • Help evangelize and communicate the design vision to the team;
  • Write and implement dialogue, character interactions, and narrative content using proprietary tools;
  • Structure branching conversations and player choices that support gameplay and player agency;
  • Integrate narrative assets including dialogue, VO timing, and supporting content;
  • Collaborate with Quest, Cinematic, Audio, and Gameplay teams to ensure narrative content integrates seamlessly;
  • Help maintain narrative tone, style, and storytelling consistency across the project;
  • Troubleshoot issues related to narrative flow, pacing, logic, and implementation;
  • Maintain organization standards for naming, structure, and documentation;
  • Work with art and programming disciplines to achieve project goals;
  • Maintain high proficiency in workflows and pipelines, collaborating to improve tools and methodologies;
  • Ensure a high level of quality in all aspects of your work;
  • Take initiative in problem-solving and collaborating as needed to facilitate effective resolutions;
  • Help liaison between the design team and QA.

Requirements:

  • 2 to 3 years experience as a Narrative Designer working on AAA game projects
  • Shipped at least 1 title as a Narrative Designer on a PC or Console Game
  • Demonstrate experience writing interactive dialogue and branching narrative
  • Experience implementing narrative content within a game engine or narrative tool
  • Strong understanding of interactive storytelling, pacing, and player agency
  • Experience with Word, Excel, Photoshop
  • Excellent verbal and written communication skills, able to communicate ideas clearly
  • Ability to accept and provide direction, work well under pressure, and handle multiple tasks
  • A naturally self-driven demeanor, taking initiative when needed, demonstrated ability to work independently
  • Willingness to push the envelope and innovate within game parameters
  • Passion about gaming and striving to improve the quality of games
  • A positive attitude and a great team-player.

Benefits:

  • 10 days vacation leave
  • 5 paid days personal leave
  • 7 paid sick days
  • Life Insurance & Accidental Death & Dismemberment
  • Dependent Life Insurance
  • Long Term Disability (LTD)
  • Extended Healthcare Benefit
  • Dental Care
  • RRSP matching
  • Hybrid working
  • Training & Development