Senior Full-Stack Gameplay Engineer, AI-Augmented

Posted 14ds ago

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Job Description

Game Engineer developing interactive gameplay systems for mobile-first experiences. Leading technical development of modular game frameworks with AI-assisted workflows.

Responsibilities:

  • Build interactive gameplay systems for mobile-first experiences (web and/or native)
  • Develop modular game frameworks that support multiple game types
  • Use AI-assisted and agentic workflows to rapidly prototype, iterate, and tune gameplay systems
  • Implement core mechanics (scoring, timing, streaks, rewards)
  • Integrate with backend APIs (player data, leaderboards, progression)
  • Support data-driven tuning (e.g. values controlled via JSON/config)
  • Optimize performance across devices and environments
  • Provide technical leadership on game systems and architecture

Requirements:

  • +5 years of experience building interactive systems using web or mobile technologies (JavaScript/TypeScript or similar)
  • Experience working in AI-forward, agentic development workflows (e.g. Claude Code, Cursor) and leveraging them to accelerate development
  • Experience with modular, reusable systems (not one-off builds)
  • Comfortable working with API-driven and data-configurable systems
  • English proficiency at B2 level or higher (able to communicate effectively in written and spoken form in professional settings)

Benefits:

  • Fully remote — work from anywhere
  • PTO and other perks depending on the client