Remote 3D Artist Jobs in Canada
Find remote 3d artist jobs in Canada. Browse flexible work-from-home 3d artist positions from companies hiring in Canada. Start your remote career today.

Lead VFX Artist
Artiste VFX principal concevant des effets Niagara et Unreal Engine pour les jeux multijoueurs de Torn Banner Studios. Direction technique, optimisation et mentorat des artistes VFX.

Senior Technical Animator
Animateur·rice technique sénior·e développant des systèmes d’animation avancés dans Unreal Engine 5 pour les jeux BioShock de Cloud Chamber. Optimisation de la locomotion, des personnages et des flux de production AAA.

Senior Technical Animator
Senior Technical Animator building advanced Unreal Engine 5 animation systems for Cloud Chamber’s BioShock games. Optimizing runtime character performance and animation workflows for immersive AAA gameplay.

Senior 3D Generalist, Augmented Reality
Senior 3D Generalist creating real-time AR content for Playhybrid, an XR company helping brands build engaging experiences. Developing high-fidelity assets, materials, shaders, and workflows across Unity and Unreal.

Character Artist
Character Artist modeling and texturing stylized-realistic characters for Piranha Games’ action games. Creating anatomy-focused assets for Unreal Engine 5 alongside multidisciplinary art teams.

AI Motion Designer, Editor
AI Motion Designer and Video Editor creating B2B marketing content for Intercept, an award-winning technology marketing agency. Developing motion assets and AI-assisted production workflows for enterprise clients.

Motion Designer – 3D/2D
Motion & Graphic Designer responsible for video and visual production pipeline at Stratosphere, a crypto media company. Collaborating on initial strategy, concepts, and execution for brand narratives.

Motion Designer – Mobile Game Marketing
Motion Designer creating high-performing marketing creatives for mobile games. Collaborating to produce engaging ads, trailers, and promotional content that drive installs and player engagement.

3D Product Render Artist
3D Product Render Artist turning CAD designs into realistic images for dbrand's eCommerce site. Collaborating with design and videography teams on product renders and animations.

Motion & Graphic Designer, 3D/2D
Motion & Graphic Designer creating and managing video and visual production for a crypto media startup. Leading strategy and execution with a strong emphasis on Web3 expertise.

Principal Environment Artist – Talent Pipeline
Principal Environment Artist creating high-quality environments and overseeing art strategies at GameSim studio. Collaborating with various teams to elevate the quality and efficiency of environment-art production.

Technical Artist – Mid, Senior
Technical Artist at Hardsuit Labs optimizing workflows and developing art assets in Unreal Engine. Collaborating with teams to enhance visual quality and performance in game projects.

Character Rigging, Tools Artist
Character Rigging & Tools Artist responsible for creating high-quality character rigs and animation systems. Collaborating with studio leadership and artists at Torn Banner Studios to enhance character animation quality.

Environment Artist – 8-month contract
Environment Artist developing immersive content for a Third Person Action Shooter in a game studio. Working on environment and level art using Unreal Engine 5 with flexible arrangements.

Senior Motion Designer
Senior Marketing Motion Designer at DECA Games creating visually compelling assets across all channels. Focusing on user acquisition and campaign optimization for a diverse gaming audience.

3D Animator
Animator creating animation supporting creative vision for CG animated projects at Mainframe Studios. Collaborating with the team to bring unique traits to life with expertise in Maya.