Effects Technical Director
Posted 96ds ago
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Job Description
FX Technical Director creating advanced visual effects for feature films at ILM. Collaborating within a team to deliver high-quality FX animation and simulation.
Responsibilities:
- Designs and creates FX animation, procedural simulation, dynamic simulation, particle and fluid systems
- Responsible for setting-up and wrangling heavy particle effects and enormous crowd shots
- Excellent pipeline scripting ability
- Solid compositing ability, can wrangle blue-screen extractions, working understanding of Nuke
- Can write plug-ins, debug simulations and write set up and surface shaders with proficiency
- Can write/hack procedural surface shaders and volumetric shaders with proficiency
- Can animate moderate objects with proficiency
- Can pick-up new techniques quickly and easily and can debug just about anything
- Sets a standard for all Technical Directors in continually raising the bar for speed, quality of work and adaptability
Requirements:
- 3-5+ years production experience or feature film experience with effects simulation work
- Bachelor's degree in computer science, engineering, or computer graphics
- Demo reel required
- Ability to work with competency, energy, and enthusiasm within a team environment with gentle supervision to complete a shot
- Excellent listening and communication skills, able to receive direction and criticism
- Excellent presentation/communication skills in dailies/shot review by clearly and briefly outlining what has been accomplished and what next should be addressed in the shot
- Engages in the creative process without ego, and accepts all final decisions with a positive and supportive attitude
- Demonstrates an excellent aesthetic eye, anticipating potential problems and using knowledge of how to use the tools to achieve the desired look
- Demonstrates superb problem-solving skills and takes the initiative to offer ideas and suggestions
- Prioritizes tasks and manages time very well
- Linux and scripting ability in Python
- Advanced simulation experience with either Houdini, Maya, 3DS Max or other software, and the ability to write expressions
- C++ skills
Benefits:
- A bonus and/or long-term incentive units may be provided as part of the compensation package
- Full range of medical, financial, and/or other benefits dependent on level and position offered


















