UX/UI Designer

Posted 1ds ago

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Job Description

UX/UI Designer at ChessKid designing enjoyable interactions for web and mobile, ensuring seamless user experiences for a young audience.

Responsibilities:

  • Design simple, clear, and fun interactions for web and mobile, converting mobile designs to web experiences and vice versa
  • Own projects from concept through implementation, ensuring strong design-to-code alignment
  • Work closely with Product, Engineering, and Design to define problems and ship effective solutions
  • Create flows, wireframes, and prototypes to explore and communicate ideas
  • Use and contribute to our design system to support scalable, cohesive experiences across platforms
  • Present your work and explain decisions using user needs, product context, and data
  • Iterate based on feedback, product goals, user insights, and UX research
  • Give and receive thoughtful design feedback

Requirements:

  • 3+ years of experience in product design on a consumer-facing product or game
  • A portfolio showing strong UX thinking, high-quality UI, and your design process
  • Experience working with, contributing to, and scaling a design system (including tokens and pattern libraries)
  • B2B / enterprise product design experience, particularly designing for teachers, school districts, or institutional users
  • Solid understanding of typography, layout, hierarchy, and interaction design
  • Attention to the details: styling inputs, error handling, hover states, responsive behavior
  • Experience with Figma and using AI-assisted design tools (e.g., Figma Make, Cursor, Claude Code)
  • Strong communication skills - written and verbal, in a remote, distributed team
  • You "get" chess without needing to be an expert.

Benefits:

  • 100% remote (work from anywhere!)