Compiler Engineer
Posted 32ds ago
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Job Description
Compiler Engineer working on high-performance computing compilers at NVIDIA. Involves developing features for C++, Fortran, and Python on NVIDIA GPUs and CPUs.
Responsibilities:
- Solve difficult problems at the intersection of compilers, programming models, and high-performance computing architectures
- Implement new and future OpenACC, OpenMP, and standard language parallelism features for C++, Fortran, and Python for NVIDIA GPUs and Multicore CPUs
- Participate in the evolution of standard language parallelism for GPUs and Multicore CPUs
- Balance individual effort with teamwork throughout debugging, prototyping, and productization
- Discuss and refine software designs and implementation strategies with peers
- Partner with application teams to investigate interesting and meaningful compilation problems from the HPC community
Requirements:
- Bachelors, Masters, or Ph.D. Degree in Computer Science, ECE or equivalent experience
- 2+ years experience developing production-quality compilers, tools, or similar software
- Proven understanding of compiler internals including experience targeting auto-parallelization and GPU targets
- Knowledge of programming fundamentals, especially in C/C++, with a deep understanding of parallel computer architectures and optimizations
Benefits:
- Competitive salaries
- Generous benefits package

















