Freelance Surfacing / Look Development Artist
Posted 3hrs ago
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Job Description
Freelance Surfacing / Look Development Artist at Glitch Productions creating high-quality textures and materials for animated shows. Collaborating with teams to align with artistic vision while optimizing for Unreal Engine.
Responsibilities:
- Create textures for characters, props and environments.
- Develop materials and shaders for Unreal Engine.
- Perform look development to match the project's visual style.
- Optimise assets for real-time rendering.
- Collaborate with modelling and lighting teams.
- Apply revisions based on artistic direction.
- Deliver organised production-ready files.
Requirements:
- Strong texturing skills using Substance Painter or equivalent software
- Proven experience performing look development for characters, props and environments
- Organized and speedy UV skills to improve asset quality and efficiency
- Strong understanding of materials, shaders and surfacing workflows within Unreal Engine 5
- Experience creating high-quality, production-ready textures and materials that align with an established visual style
- Ability to efficiently organise and manage surfacing assets while maintaining consistency across a production
- Strong attention to detail and the ability to work collaboratively, incorporating creative and technical feedback
- Bonus Skills: Modelling Skills and understanding of geometry
- Experience creating Unreal Engine Blueprints.
- Proficiency in Maya or Blender.
- Experience working on stylised animated productions or games.
- UE Blueprinting Character groom for game engines knowledge.
Benefits:
- Freelance position
- Opportunity to grow skills
- Collaborative team environment


