Freelance Surfacing / Look Development Artist

Posted 3hrs ago

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Job Description

Freelance Surfacing / Look Development Artist at Glitch Productions creating high-quality textures and materials for animated shows. Collaborating with teams to align with artistic vision while optimizing for Unreal Engine.

Responsibilities:

  • Create textures for characters, props and environments.
  • Develop materials and shaders for Unreal Engine.
  • Perform look development to match the project's visual style.
  • Optimise assets for real-time rendering.
  • Collaborate with modelling and lighting teams.
  • Apply revisions based on artistic direction.
  • Deliver organised production-ready files.

Requirements:

  • Strong texturing skills using Substance Painter or equivalent software
  • Proven experience performing look development for characters, props and environments
  • Organized and speedy UV skills to improve asset quality and efficiency
  • Strong understanding of materials, shaders and surfacing workflows within Unreal Engine 5
  • Experience creating high-quality, production-ready textures and materials that align with an established visual style
  • Ability to efficiently organise and manage surfacing assets while maintaining consistency across a production
  • Strong attention to detail and the ability to work collaboratively, incorporating creative and technical feedback
  • Bonus Skills: Modelling Skills and understanding of geometry
  • Experience creating Unreal Engine Blueprints.
  • Proficiency in Maya or Blender.
  • Experience working on stylised animated productions or games.
  • UE Blueprinting Character groom for game engines knowledge.

Benefits:

  • Freelance position
  • Opportunity to grow skills
  • Collaborative team environment