Lead Level Artist

Posted 1hrs ago

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Job Description

Lead Level Artist leading environmental art and world-building for Cloud Chamber's BioShock games. Managing artists, modular architecture, and cross-disciplinary AAA game development.

Responsibilities:

  • Lead a team responsible for creating stylized, high-quality level art and immersive world-building
  • Partner with other Art Leads to manage, mentor, and inspire World Builders and Level Artists
  • Collaborate with the Art Director, Associate Art Director, and other Leads to ensure artistic consistency across the project
  • Collaborate with Design and Narrative Leads to create immersive and believable environments
  • Design and improve modular architecture systems for levels
  • Provide objective, empathetic feedback and establish realistic development schedules
  • Manage day-to-day activities of the World Art Team
  • Mentor and manage artists' career growth and development
  • Create and manage asset lists with internal and external partner teams
  • Coordinate workflow, support interdisciplinary communication, and facilitate efficient game-world development
  • Collaborate across design, art, engineering, animation, and audio teams to deliver a world-class AAA experience
  • Stay current on technological advancements and identify solutions to developmental obstacles

Requirements:

  • 7 or more years of experience in internal game development with an emphasis on environmental art or level architecture
  • At least 2 shipped titles; UE5/UE4 preferred, with one shipped title in a leadership capacity; AAA titles preferred
  • Prior experience leading other artists and managing their career growth, goal-setting, and overall job performance
  • Ability to communicate and collaborate across multiple disciplines and locations clearly and effectively
  • Knowledge of current industry standard tools: 3D Studio Max / Maya, ZBrush, Substance, Photoshop, etc.
  • Recent use of industry standard game editors, with UE5 preferred
  • Experience with industry-standard asset management tools
  • Ability to support, inspire, and elevate team capabilities
  • Knowledge of classic drawing and/or painting techniques, with ability to sketch ideas on paper
  • Solid awareness and sense of spatial composition and proportions
  • Understanding of basic architecture
  • Comfortable working in an iterative design environment
  • Strong and empathetic leadership with proven mentoring skills and a track record of supporting high functioning teams
  • Excellent written and verbal communication skills
  • Experience working in cross-disciplinary teams
  • Persistent and self-motivated with a proactive mindset
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities
  • Ability to build trust-based relationships and navigate organizational complexity with tact and emotional intelligence
  • Openness to feedback and direction, desire to learn new skills, and ability to produce quick, quality revisions
  • Strong ownership of tasks, attention to detail, and organization
  • Dedication to upholding Cloud Chamber's core values

Benefits:

  • Bonus and/or equity awards
  • Eligibility to participate in the 401(K) plan
  • Employee Stock Purchase Program
  • Medical, dental, vision, and basic life insurance coverage
  • 14 paid holidays per calendar year
  • Paid vacation time per calendar year (15 to 25 days) or eligibility to participate in the Company's discretionary time off program
  • Up to 10 paid sick days per calendar year
  • Paid parental and compassionate leave
  • Wellbeing programs for mental health and other wellness support
  • Family planning support through Maven
  • Commuter benefits
  • Reimbursements for fitness-related expenses
  • Reasonable accommodation for qualified individuals with disabilities