Lead Lighting Artist
Posted 1hrs ago
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Job Description
Lead Lighting Artist shaping BioShock’s real-time lighting, rendering, and cinematics at Cloud Chamber. Leading artists and optimizing Unreal Engine 5 lighting pipelines for a AAA game.
Responsibilities:
- Lead a team of lighting artists and provide guidance, feedback, and mentorship
- Establish lighting team best practices and standards to drive productivity, quality, and excellence
- Foster a positive, proactive, and agile work environment encouraging innovation and collaboration
- Collaborate with the Art Director and other leads to uphold the visual style and lighting direction
- Develop and maintain an efficient lighting pipeline and workflows
- Serve as the primary point of contact for lighting pipeline issues, resolving problems and roadblocks
- Research and implement new lighting techniques and technologies
- Collaborate with Core Tech on technical specifications and real-time rendering optimization
- Work with Production and scheduling teams to define timelines and manage priorities
- Collaborate with art department groups to achieve cohesive visual results
- Monitor project progress, identify improvements, provide stakeholder updates, and adjust priorities
- Apply constructive feedback through the iterative development process
- Collaborate across design, art, engineering, animation, and audio teams to deliver a world-class AAA BioShock experience
Requirements:
- 7+ years of experience in real-time lighting and final rendering
- Proven track record as an Art Lead on at least one shipped AAA title
- Deep understanding of Physically Based Rendering (PBR)
- Knowledge of runtime optimization
- Experience with lighting for in-game cinematics
- Practical expertise with Unreal Engine 5, specifically Lumen Lighting and Sequencer
- Experience recruiting, developing, mentoring, and retaining artistic talent
- Experience managing workload output and team well-being
- Experience collaborating with Core Tech and Production teams to establish and optimize real-time pipelines under runtime constraints
- Strong written and verbal communication skills
- Experience working in cross-disciplinary teams
- Ability to maintain effectiveness and quality under pressure, ambiguity, and changing priorities
- For candidates located in Quebec: professional proficiency in both French and English; English required for collaboration with U.S. teams and international partners and specialized technical documentation
Benefits:
- Equal opportunity employer committed to reasonable accommodation for qualified individuals with disabilities
- Reasonable accommodation to participate in the application or interview process, perform essential job functions, and receive employment benefits and privileges












