Lead Lighting Artist

Posted 1hrs ago

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Job Description

Lead Lighting Artist shaping BioShock’s real-time lighting, rendering, and cinematics at Cloud Chamber. Leading artists and optimizing Unreal Engine 5 lighting pipelines for a AAA game.

Responsibilities:

  • Lead a team of lighting artists and provide guidance, feedback, and mentorship
  • Establish lighting team best practices and standards to drive productivity, quality, and excellence
  • Foster a positive, proactive, and agile work environment encouraging innovation and collaboration
  • Collaborate with the Art Director and other leads to uphold the visual style and lighting direction
  • Develop and maintain an efficient lighting pipeline and workflows
  • Serve as the primary point of contact for lighting pipeline issues, resolving problems and roadblocks
  • Research and implement new lighting techniques and technologies
  • Collaborate with Core Tech on technical specifications and real-time rendering optimization
  • Work with Production and scheduling teams to define timelines and manage priorities
  • Collaborate with art department groups to achieve cohesive visual results
  • Monitor project progress, identify improvements, provide stakeholder updates, and adjust priorities
  • Apply constructive feedback through the iterative development process
  • Collaborate across design, art, engineering, animation, and audio teams to deliver a world-class AAA BioShock experience

Requirements:

  • 7+ years of experience in real-time lighting and final rendering
  • Proven track record as an Art Lead on at least one shipped AAA title
  • Deep understanding of Physically Based Rendering (PBR)
  • Knowledge of runtime optimization
  • Experience with lighting for in-game cinematics
  • Practical expertise with Unreal Engine 5, specifically Lumen Lighting and Sequencer
  • Experience recruiting, developing, mentoring, and retaining artistic talent
  • Experience managing workload output and team well-being
  • Experience collaborating with Core Tech and Production teams to establish and optimize real-time pipelines under runtime constraints
  • Strong written and verbal communication skills
  • Experience working in cross-disciplinary teams
  • Ability to maintain effectiveness and quality under pressure, ambiguity, and changing priorities
  • For candidates located in Quebec: professional proficiency in both French and English; English required for collaboration with U.S. teams and international partners and specialized technical documentation

Benefits:

  • Equal opportunity employer committed to reasonable accommodation for qualified individuals with disabilities
  • Reasonable accommodation to participate in the application or interview process, perform essential job functions, and receive employment benefits and privileges