Lead Level Artist

Posted 1hrs ago

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Job Description

Lead level artist creating immersive, stylized game worlds for Cloud Chamber, the studio behind BioShock. Managing artists, architectural systems, and cross-disciplinary AAA development.

Responsibilities:

  • Lead a team of artists responsible for compelling, stylized, high-quality level art and immersive world-building
  • Partner with Art Leads to manage, mentor, and inspire World Builders and Level Artists
  • Collaborate with the Art Director, Associate Art Director, and other Leads to ensure artistic consistency across the project
  • Collaborate with Design and Narrative Leads to create immersive, believable environments
  • Design and improve modular architectural systems for levels
  • Provide objective, empathetic feedback and establish realistic development schedules
  • Manage day-to-day activities of the World Art Team
  • Mentor and manage artists’ career growth and development
  • Create and manage asset lists with internal and external partner teams
  • Coordinate workflow, support interdisciplinary communication, and facilitate efficient game-world building
  • Collaborate across design, art, engineering, animation, and audio teams to deliver a world-class AAA experience
  • Stay current on technological advancements and identify solutions to developmental obstacles

Requirements:

  • 7 or more years of experience in internal game development with an emphasis on environmental art or level architecture
  • At least 2 shipped titles; UE5/UE4 preferred; one shipped title in a leadership capacity; AAA titles preferred
  • Prior experience leading other artists and managing their career growth, goal-setting, and overall job performance
  • Ability to communicate and collaborate across multiple disciplines and locations clearly and effectively
  • Knowledge of current industry-standard tools: 3D Studio Max / Maya, ZBrush, Substance, Photoshop, etc.
  • Recent use of industry-standard game editors; UE5 preferred
  • Experience with industry-standard asset management tools
  • Ability to support, inspire, and elevate team capabilities
  • Knowledge of classic drawing and/or painting techniques, with ability to sketch ideas on paper
  • Solid awareness and sense of spatial composition and proportions
  • Understanding of basic architecture
  • Comfortable working in an iterative design environment
  • Strong and empathetic leadership with proven mentoring skills and a track record supporting high-functioning teams
  • Excellent written and verbal communication skills
  • Experience working in cross-disciplinary teams
  • Persistence, self-motivation, and a proactive mindset
  • Ability to maintain effectiveness and quality under pressure, ambiguity, and changing priorities
  • Ability to build trust-based relationships and navigate organizational complexity with tact and emotional intelligence
  • Openness to feedback and direction, desire to learn new skills, and ability to produce quality revisions
  • Strong ownership, autonomy, attention to detail, organization, and high quality standards
  • For candidates located in Quebec: professional proficiency in both French and English; English required for collaboration with U.S. teams and international partners and for specialized technical documentation

Benefits:

  • Equal opportunity employer committed to reasonable accommodation for qualified individuals with disabilities
  • Reasonable accommodation to participate in the job application or interview process, perform essential job functions, and receive other benefits and privileges of employment