Propulsion & Effects Engineer

Posted 7hrs ago

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Job Description

Propulsion and effects engineer creating dual-use prompts and evaluating frontier AI responses. Mercor uses expert red-teaming to improve models’ handling of dangerous technical requests.

Responsibilities:

  • Write challenging single-turn prompts in the propulsion and effects domain
  • Label prompts as benign, dual-use, or adversarial
  • Evaluate model responses against a defined policy standard
  • Judge whether responses handled technical requests correctly
  • Write reference answers and explain the technical reasoning behind them
  • Distinguish routine professional questions from requests indicating potential misuse
  • Sustain reading and writing about misuse scenarios in the field

Requirements:

  • Experience designing, qualifying, or testing propulsion and initiation systems with real hardware and real test data
  • Relevant background in munitions or warhead design and effects engineering; solid, liquid, or hybrid propulsion system design, test, and qualification; terminal effects modelling; fuzing, safe-and-arm, and initiation system engineering; or test range engineering and instrumentation for propulsion or ordnance
  • Technical writing experience, published research, or expert witness experience is strongly preferred
  • Include a technical writing sample or link
  • Ability to write rationales understandable to non-specialists
  • Must not use classified, export-controlled, NDA-covered, or prepublication-review information
  • Must disclose such obligations so the work can be scoped accordingly

Benefits:

  • Up to $250 for each successful referral
  • Reasonable accommodations upon request
  • Ability to pause or step away from misuse-scenario work at any point without penalty