Art Producer

Posted 15hrs ago

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Job Description

Art Producer managing budgets, schedules, staffing, and assets for Sawhorse Productions’ branded Roblox experiences. Supporting hands-on 3D art production across Blender, Maya, and Roblox Studio.

Responsibilities:

  • Build art budgets and hour estimates for new projects and pitches; track actuals against budget and flag overages
  • Create and maintain art schedules, milestones, and review checkpoints aligned with development and client launch/live ops dates
  • Check artist availability, match 3D artists, modelers, and environment artists to projects, and staff new work
  • Own asset lists and production trackers in ClickUp from concept and blockout through Roblox Studio delivery
  • Partner with Art Directors and Lead 3D Artists to scope asset lists, priorities, and assignments
  • Manage the vetted freelance artist bench and commissions channel on Discord
  • Manage art department purchases, including marketplace assets, plugins, software subscriptions, and renewals
  • Onboard artists on Harvest, invoicing, pay periods, Slack, and Discord
  • Provide hands-on modeling, texturing, or asset optimization in Blender, Maya, and Roblox Studio
  • Monitor Roblox platform updates, art tooling, and AI-assisted time/budget tracking; improve pipeline speed and estimate accuracy

Requirements:

  • 5+ years of experience in game art, art direction, or art production, including 3+ years of hands-on Roblox work as an Art Director, Lead Artist, or 3D Modeler
  • Portfolio or shipped credits showing Roblox art created or directed
  • Strong working knowledge of Roblox Studio, MeshParts, SurfaceAppearance, and platform performance limits
  • Working proficiency in Blender or Maya and Substance 3D Painter
  • 2+ years of experience building art budgets, hour estimates, or bids for client or studio projects and tracking spend against them
  • Proven experience running art schedules and asset trackers in ClickUp, Jira, Asana, or a similar production tool
  • Experience staffing projects with internal and freelance artists and balancing workload across multiple concurrent projects
  • Clear, direct communication across time zones over Slack and video calls
  • Highly organized and detail-focused; trusted to handle purchase cards, client assets, and IP-sensitive material responsibly
  • Experience with Harvest or similar time-tracking and invoicing tools (nice to have)
  • Live ops experience on a Roblox experience with regular content updates (nice to have)
  • Familiarity with Fortnite UEFN or other UGC platforms beyond Roblox (nice to have)
  • Experience with Roblox UGC avatar items and the Creator Marketplace (nice to have)
  • Background in branded entertainment, agency, or commercial production work (nice to have)
  • Experience using AI tools for production tracking or estimation (nice to have)

Benefits:

  • $40 to $50 per hour depending on experience
  • Equal employment opportunity employer
  • Reasonable accommodations for qualified individuals with disabilities