Lead Programmer
Posted 7hrs ago
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Job Description
Lead Programmer at Smoking Gun Interactive developing immersive titles with a focus on full-stack development and team mentorship.
Responsibilities:
- Collaborate with the Technical Director to establish a unified technology vision for the project including writing and reviewing technical design documents;
- Produce high-quality, efficient, clean, and modular code;
- Collect and document users' requirements and develop logical specifications;
- Research, evaluate and synthesize technical information to design, develop and test computer-based systems;
- Develop data, process and network models to optimize architecture and to evaluate the performance and reliability of designs;
- Plan, design and co-ordinate the development, integration and operation of computer-based systems;
- Assess, test, troubleshoot, document, upgrade and develop maintenance procedures for applications software;
- Lead and co-ordinate teams in the development of software and integrated information systems, process control software and other embedded software control systems;
- Show proactivity in identifying tasks/problems that need tackling, outside of known scheduled work, from refactoring to bug fixing;
- Be able to go above and beyond in their daily tasks as required;
- Provide mentorship and training for programmers to create an atmosphere of cooperation and learning;
- Provide and accept feedback on all aspects of code quality (performance, readability, testability, design);
- Demonstrate forward thinking in regards to what impact design and implementation decisions will have on the overall project during each phase of development;
- Work with Production in the creation and risk-management of project milestone goals and schedules;
- Coordinate the hiring, supervising and managing of other members of the team.
Requirements:
- 5+ years’ experience as a programmer in the game industry and or related field;
- A bachelor’s degree in Computer Science, Engineering or equivalent;
- Shipped at least one game as a senior or lead programmer;
- 3+ years’ experience using Unreal Engine 4 or 5;
- Passion for playing and creating innovative games – you consider yourself a gamer;
- A natural affinity for being strongly self-motivated and an independent worker;
- Expert working knowledge of C++, Standard Library and Object Oriented Design;
- Strong understanding of general and 3D math, statistics and probability;
- Excellent problem-solving abilities, proven ability to tackle hard problems in creative ways;
- Excellent oral and written communication skills;
- A positive attitude with a desire to work within a team environment towards a common goal;
- Impressive ability to estimate work load and execute on the work in the time estimated;
- Experience mentoring other programmers.
Benefits:
- 10 days vacation leave
- 5 paid days personal leave
- 7 paid sick days
- Life Insurance & Accidental Death & Dismemberment
- Dependent Life Insurance
- Long Term Disability (LTD)
- Extended Healthcare Benefit
- Dental Care
- Hybrid working
- Training & Development



















